![]() ![]() ![]() Eventually you may appreciate the convenience of having the iOS Simulator and Xcode on the same machine, but there is certainly no rush. My advice is to keep using your current system (Windows or Linux) for as long as you are learning and even while you are developing your first Flutter apps. Every now and then I fire up the iOS simulator, but I haven't been required to. I'm doing all of my learning and development in Android Studio and usually use the Android emulator. I have to admit that it is convenient, but I have done very little up to this point that really required it. Personally, I ended up buying a MacBook Pro for way too much money. Developing and debugging Flutter apps for iOS without a Mac.How to sign Flutter apps for iOS automatically without a Mac.How to develop and distribute iOS apps without Mac with Flutter & Codemagic.Build an iOS app without a Mac or iPhone using Flutter.It seems like there are more possibilities now. Since I can't afford a fast Apple computer, I am planning to do most of my development on Linux and then just do testing and deployment on my painfully slow Mac Mini. I'm not too pleased with Apple for making overpriced machines and then forcing us to buy them. You could do all development on macOS but you can't do all development on Linux or Windows. Then use git to move the code to macOS to test it with Xcode on an iOS simulator/device and deploy it to the App Store. You can do your main development on Linux or Windows with Android Studio or Visual Studio Code. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |